Tier 2

Tier 2 Power Sources

 
Awakened Sorcery- Sorcery that works by bring higher reality truths into existence. Tied to Watchtowers, these Awakened tap into a fundamental power much higher than most would anticipate.
 
Power Modifier Breakdown: Affected by local Mana level (-5%), Treated as spells (-5%), 2nd Tier (+25%)
Total: +15%
 
Celestial Exalt - One of the Celestial Exalted, this character is either a limit defying Solar, pulling on the power of the Unconquered Sun, a shape changing Lunar, pulling from Luna, a manipulative Sidereal, powered by fate, the adaptable Alchemical, chosen by Autocthon, the dreadful Abyssals, chosen of the Neverborn, or the monstrous Infernal, chosen by the mad Yozi.
 
Power Modifier Breakdown: Tier 2 +25%
Total:+25%
 
Sorcery (Tier 2 +25%, Costs Fatigue 3 -15%, Maintain a -10 Disadvantage, such as Vow or Disciplines of Faith -10%, Takes Extra Time 2 -20%, Nuisance Effect (Obvious) -5%, Affected by local mana -5%) -30% (Counterspells may drop the Takes Extra Time)
 
Neccromancy (Tier 2 +25%, Costs Fatigue 3 -15%, Maintain a -10 Disadvantage, such as Vow or Disciplines of Faith -10%, Takes Extra Time 2 -20%, Nuisance Effect (Obvious) -5%, Affected by local mana -5%) -30% (Counterspells may drop the Takes Extra Time)
 
Dark Hand (Tier 2 +25%, Pact: Soul Addiction -15%, Pact: Infectious Attack -5%, Trademark – Darksign -5%, Affected by soul protection -5% Only affects Souled -20%, Nuisance Effect -Obvious, Free Left Hand -10%)  -35%
 
 
Alignment Based, Greater Elemental, Tier 2 Equipment

Tier 2

The Pan Reality Game LupisLacertus